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181. Cant Find a solid venture fit - in Ships and Modules [original thread]
bubble trout wrote: [Venture, Venture fit] 'Halcyon' Core Equalizer I Prototype ECCM Magnetometric Sensor Cluster Prototype ECCM Magnetometric Sensor Cluster Limited 1MN Microwarpdrive I Gas Cloud Harvester II Gas Cloud Harvester II Prototyp...
- by Aeril Malkyre - at 2012.12.05 13:53:00
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182. Any safari shots of the new ships? - in Ships and Modules [original thread]
Solomar Espersei wrote: Vagabond is just hawt sax now slinking around with its new fins and saxy urban camo. Pics gorram you!
- by Aeril Malkyre - at 2012.12.04 18:51:00
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183. Probably terrible loki fit. - in Ships and Modules [original thread]
I can't mathematically help with the frigate question (gut says 425's and a web will be enough except that it splits your attention from the big threats), but I can say: this thing will guzzle ammo trying to run Level 4's. The sustained DPS is les...
- by Aeril Malkyre - at 2012.12.04 18:32:00
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184. Any safari shots of the new ships? - in Ships and Modules [original thread]
Caitlyn Tufy wrote: It'll take some getting used to, but overall, it's an improvement. Also, loving the new target camera. And the Stabby <3 Good to hear. I was wary when I first saw the mock-up, but it actually looks fairly sensible in thi...
- by Aeril Malkyre - at 2012.12.04 18:02:00
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185. Any safari shots of the new ships? - in Ships and Modules [original thread]
Caitlyn Tufy wrote: Me, I'm playing around with the new Stabber and its PvE fits for my alt (yes, I know, blasphemy!). Anyway, one of the test drives: http://i223.photobucket.com/albums/dd148/tufy1/stabby.jpg This is that of which I speak, ...
- by Aeril Malkyre - at 2012.12.04 17:56:00
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186. Any safari shots of the new ships? - in Ships and Modules [original thread]
I know the update is only a few hours old, but some of us are stuck at work. The test server and dev blog pics are fine, but I want to see what people are flying on Tranquility so I can lust over them for the next 6 hours
- by Aeril Malkyre - at 2012.12.04 17:00:00
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187. Macki for 0.1+ solo mining (rat / player surv) - in Ships and Modules [original thread]
Assuming you're in a backwater system, always aligned to station, watching d-scan, and docking any time a player or battleship rat jumps in... you may not die for a few weeks. But low sec ninja mining is kind of what they made the Skiff for. Bo...
- by Aeril Malkyre - at 2012.12.03 21:33:00
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188. Christmas gift! \0/ - in EVE General Discussion [original thread]
We're getting Carbon... Carbon is also the name of the game framework that aired around the time of our 3D avatars... In the past we got Snowball Launchers... I got it. This year's Christmas gift from CCP... ... ... Corpse Launchers.
- by Aeril Malkyre - at 2012.11.30 19:15:00
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189. Ship styles - in Ships and Modules [original thread]
Talemecus Valta wrote: So depending on how I set up a Tengu's subsystems, that will result on how it looks on screen? Yes. It changes the actual structure of the ship, for everyone who sees it.
- by Aeril Malkyre - at 2012.11.30 15:49:00
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190. Returning vet needs advice on solo profs, isk generation & adventure! - in EVE General Discussion [original thread]
Welcome back. 24m sp Minmatar pilot here, on about the same path you described. I play a few hours every few days. Ignore the bittervets. You can solo the game just fine if you want, I have since I started. I'm currently in the process of changing...
- by Aeril Malkyre - at 2012.11.30 15:09:00
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191. Sticky:Dev Blog: Happy Safe Fun Time! - in EVE Information Portal [original thread]
Really like the concept of the Safety switch. Reminds me of 'peace-tying' of weapons in the old days. You fly into hi-sec and lock your guns in place, showing that you're not intent on any agressive action, unless directly attacked. Head into lo-s...
- by Aeril Malkyre - at 2012.11.27 16:51:00
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192. MicroJump Drive - in Ships and Modules [original thread]
More details, per the new Dev blog by CCP SoniClover: Quote: For the Micro Jump Drive, we will start by just doing a large version of this module (Large Micro Jump Drive), which only battleship size ships can fit (Battleships, Marauders and ...
- by Aeril Malkyre - at 2012.11.21 18:57:00
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193. Noctis vs Salvage Drones - in EVE General Discussion [original thread]
CCP Paradox knows. They DO NOT loot. They only go out to the wrecks and return with salvage.
- by Aeril Malkyre - at 2012.11.16 18:44:00
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194. MicroJump Drive - in Ships and Modules [original thread]
For the first time in your life, fight with your autocannons in optimal!
- by Aeril Malkyre - at 2012.11.16 15:43:00
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195. MicroJump Drive - in Ships and Modules [original thread]
Muad 'dib wrote: tripple prop arty machs anyone? Depends on the fit requirements of the MJD, I'd imagine. I can't seem to find them anywhere.
- by Aeril Malkyre - at 2012.11.15 18:28:00
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196. MicroJump Drive - in Ships and Modules [original thread]
Another use I thought of is for missioners who like long range weapons. Mission gate drops you into the middle of the enemy, you microjump away and pound on them with artillery from afar. Removes the 'necessity' of using/switching to autos. Worth...
- by Aeril Malkyre - at 2012.11.15 17:57:00
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197. MicroJump Drive - in Ships and Modules [original thread]
It's a battleship only module, you have 10 seconds of spool up to get a scram on it or kill it. Oh, it also has a +1 warp core stabilization built in, so bring more scrams. It'll make battleships harder to pin down if you're not prepared.
- by Aeril Malkyre - at 2012.11.15 17:48:00
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198. Noctis vs Salvage Drones - in EVE General Discussion [original thread]
Until they make tractor drones (briefly imagines John Deere green and yellow drones, chuckles) the Noctis will still be king. It will really only help mission blitzers who don't pick up loot. But will the little guys salvage fast enough even for...
- by Aeril Malkyre - at 2012.11.14 19:20:00
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199. Altruistrom: the Fleet Tender - in Ships and Modules [original thread]
Special thanks to Kaanchana, Zyella Stormborn and ItsNotMyFault for excellent additional answers. I suppose I'll take another look at logistics and see what I come up with. And for everyone else: I warned you the fit was painful to look upon. An...
- by Aeril Malkyre - at 2012.11.12 15:14:00
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200. Altruistrom: the Fleet Tender - in Ships and Modules [original thread]
Goldensaver wrote: Well nothing will increase rep range. That's hull bonuses and base range, nothing else. Boo. As I suspected. Goldensaver wrote: Edit: most importantly: Quote: Using assistance modules will pass on all flags to the ass...
- by Aeril Malkyre - at 2012.11.07 20:40:00
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